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100 Themes - 1. Introduction by DanaPhantom 100 Themes - 1. Introduction by DanaPhantom
Allow me to introduce my fursona. Not that Jev hasn't graced my Deviant Art page before, but I think I have finally settled on a design. Also a gender. I've always been asexual, just now I'm comfortable enough with myself to not need to pretend I'm... whatever. I don't want to get preachy XD

This was going to be a full ref page, but 1) I am lazy, 2) I don't know who else would want a reference. So... you get this. The lines are sketchy, but I'm still learning how to use my tablet. Considering how it turned out, I don't think I did half bad. I still need tons of practice on shading, though. One step at a time!

100 Themes Challenge: [link]
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:iconkryodrache:
Kryodrache Featured By Owner Jun 28, 2012
Imma answer this in two parts: My critique, and mah PRAISE. For an artist, there is nothing better than a little constructive critique, so I'll give you a few pointers.

CRITIQUE
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First off, the hands and feet are a little small in proportion to the body. A good way to judge if they're correctly sized is to compare the hand to the face; oftentimes, it's just as large, the feet generally the length of the forearm. Granted, these are canine feet, so they don't need to be that long, but I certainly wouldn't mind seeing them a bit larger to support the weight of that body.

The purple marking above the breast I would like to see curving inward near the end of it, to indicate the form of the chest. The way its drawn now, it appears as though the breast is quite flat.

A rather small thing; not necessary, but useful, is to include at least the dip of the clavical. It really helps determine the position of the center line of weight. This character DOES seem to be leaning slightly to the right, though it could just be me... the front leg might need to be moved back a little bit in order to keep the center of weight.

LIKES
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I find the face really interesting. I love how the hair flares out like that, gives it a nice sense of personality.

The shoulders are well shaped and believable, if not a little level. Take a look at something called contraposto; it's amazing how something so little can add so much life to a character! I always have trouble with the shoulders, something about the muscle and bone that just feels like a mess, to me. I couldn't imagine the anatomy it would take to add on a pair of wings.

And speaking of, I love the hand-wing look. The little ripple in the larger part of the webbing is something I appreciate... gives a hint at its volume. I'm curious as to where it attaches, however. Is it affixed to the tail, or the glutes? >.>

All in all nice form of the body. Very streamlined, femenine, not overly muscled. Looks... soft. I could just picture this character as a sly individual enjoying time up in the clouds with casual yet dramatic posing and a mischevious expression. Well done!
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:icondanaphantom:
DanaPhantom Featured By Owner Jul 31, 2012  Hobbyist General Artist
Sorry it took me so long to reply. I lost my tablet pen so I've been avoiding dA in shame XD

You're right, the hand is tiny! I had to freehand that with the tablet, and I was so proud of myself I forgot to make sure it fit XD

I need help with adding dimension to markings and such. I think that's why I tend to do so poorly in designing characters and such... I shall look into this!

She is leaning a bit to the right, but that's due to me not being able to draw straight. I tried to keep the pose basic since it's a reference picture, but that doesn't mean it had to be bad.

---

Yay face. I tend to be worst at that XD

The biologist in me hides in a corner when I draw winged anthros, since the anatomy would be messed up - at least from our perspective. You'd need two sets of clavacles, scapulas, pectortals... yeah. Anyway, I'm checking out contraposto. It's very interesting. Plus, since I went to Wikipedia, now I'm reading about sculpture and pose and classical deities and scapulamency o.o

It's supposed to be the glutes, but I halfassed it XD I read an article a loooooong time ago discussing how webbed wings need to extend to the hip because such a heavy bone structure needs that lift to stay aloft.

Thanks for the help, hon <3 I really appreciate your input!
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:iconkryodrache:
Kryodrache Featured By Owner Aug 5, 2012
Mm... just a a thought. Wing anatomy could work, you'd just need a longer torso in order to accomodate the space. It would need an entirely different design than clavicle and scapula, due to being further down on the body, and the sheer muscle itself would cause someone to be barrel-chested.

But... biology and fantasy don't really mix, sometimes. I took biology class and went *-* at all the .... stuff.

All the stuff.

The biggest point I learned from there is that King Kong, if he existed, would not look like that. I advise you look at the skeletal/muscular pictures of dragons in the Draconomicon, easily googled, they have a good idea of how it might work. Though to be honest, putting THAT much work into a nonexistant entity is kinda .... pointless. And yes, webbed wings to the hip (or further beyond) just looks a lot more natural. Something to catch and hold the air. Like a kite. Anyway... Ill stop with the random babble, it's 3 AM here and I'm probably just being more annoying than anything.
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:icondanaphantom:
DanaPhantom Featured By Owner Aug 7, 2012  Hobbyist General Artist
I don't think biology and fantasy can't comingle. It makes it more interesting to me. Of course, that doesn't mean it -always- syncs up well.

Oh, I own the Draconimocon. It would be easier to find a 3.5 sourcebook I -don't- own XD But that's good advice. I shall have to look through it again looking more closely at the anatomy pictures.
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